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What video games have to teach us about learning and literacy / James Paul Gee.

Gee, James Paul. (Author).
Book Book

Copies

Location: Fennell STACKS GV1469.3 .G44 2004
Barcode: 0134108369742
Status: Available

Record details

  • ISBN: 9781403965387 (pbk.)
  • ISBN: 1403965382 (pbk.)
  • Physical Description: 225 p. ; 24 cm.
  • Publisher: New York, N.Y. : Palgrave Macmillan, 2004.

Content descriptions

General Note:
"First published in hardcover in 2003 by Palgrave Macmillan"--T.p. verso.
Bibliography, etc. Note:
Includes bibliographical references (p. [213]-219) and index.
Subject: Video games > Psychological aspects.
Computer games > Psychological aspects.
Learning, Psychology of.
Visual literacy.
Video games and children.
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008021008s2004 nyu b 001 0 eng
010 . ‡a 2002038153
020 . ‡a9781403965387 (pbk.)
020 . ‡a1403965382 (pbk.)
035 . ‡a(SIRSI)AHK-6672
035 . ‡a(Sirsi) AHK-6672
040 . ‡aDLC ‡cDLC ‡dDLC ‡dOTBIB
042 . ‡apcc
05000. ‡aGV1469.3 ‡b.G44 2004
08200. ‡a794.8/01/9 ‡221
1001 . ‡aGee, James Paul.
24510. ‡aWhat video games have to teach us about learning and literacy / ‡cJames Paul Gee.
260 . ‡aNew York, N.Y. : ‡bPalgrave Macmillan, ‡c2004.
300 . ‡a225 p. ; ‡c24 cm.
500 . ‡a"First published in hardcover in 2003 by Palgrave Macmillan"--T.p. verso.
504 . ‡aIncludes bibliographical references (p. [213]-219) and index.
650 0. ‡aVideo games ‡xPsychological aspects.
650 0. ‡aComputer games ‡xPsychological aspects.
650 0. ‡aLearning, Psychology of. ‡0(MOHAWK)30459
650 0. ‡aVisual literacy. ‡0(MOHAWK)165429
650 0. ‡aVideo games and children. ‡0(MOHAWK)279137
93400. ‡iLCMARC/AOF-7477/10YCHAN
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999 . ‡aGV1469.3 .G44 2004 ‡wLC ‡c1 ‡i0134108369742 ‡f2/28/2006 ‡lSTACKS ‡mFENNELL ‡p$20.60 ‡rY ‡sY ‡tBOOK ‡u3/1/2006 ‡xPRINT
901 . ‡aAHK-6672 ‡bUnknown ‡c34268 ‡tbiblio
Search Results Showing Item 2 of 5